

export enum RequestCode
{
    NONE,
    USER,
    ROOM,
    GAME,
    HALL,
    NOTICE,
}
export enum UserAction
{
    NONE,
    LOGIN,
    SIGNUP,
    GET_INFO,
    UPDATE_INFO,
    QUIT
}
export enum RoomAction
{

}
export enum GameAction{}

//被打包的数据类
export class packedData
{
    RequestCode:any
    ActionCode:any
    data:any
}
//被打包的数据类
export class playerData
{
    time:any
}

/**登录数据类 */
export class loginData
{
    account:any
    password:any
    name:any
}

export enum Gameover_state
{
    status_1,
    status_2
}